what’s nice about discrete field theories is that they’re naturals with computing and in particular with display mechanisms. So a video game can be created using discrete field theories and the display (whether pixel or voxel or hologram when it comes out) will be reasonably accurate and reasonably quick to display, allowing for an accurate physics universe.

what’s nice about discrete field theories is that they’re naturals with computing and in particular with display mechanisms. So a video game can be created using discrete field theories and the display (whether pixel or voxel or hologram when it comes out) will be reasonably accurate and reasonably quick to display, allowing for an accurate physics universe.

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