Watching cgi progress since “Black Hole” ,”Tron”, Star Trek 1 all through the 80s 90s 00s 10s has been interesting. Good puppets are good. Bad puppets awful. Good CGI good. Bad CGI awful. My problem with CGI is when I can feel the copy-paste… or my soul ripples upon spotting an artifact or that gloss…. oh… that glossiness… _but_, once I shut that off in my head, I don’t care how much it’s used. Good’s good. Bad’s bad.

Watching cgi progress since “Black Hole” ,”Tron”, Star Trek 1 all through the 80s 90s 00s 10s has been interesting.

Good puppets are good. Bad puppets awful.
Good CGI good. Bad CGI awful.

My problem with CGI is when I can feel the copy-paste… or my soul ripples upon spotting an artifact or that gloss…. oh… that glossiness…

_but_, once I shut that off in my head, I don’t care how much it’s used. Good’s good. Bad’s bad.

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Confession: Was a too-much CGI bigot with Avatar and refused to watch it. But it’s on my list of “going to see someday” now. I got over my bigotry a few years ago.

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It looked too “stretchy” and shiny for my eyes at the time. I couldn’t suspend disbelief even at the commercials back then.

Same problem with ads for the slew of Greek/Roman naked CGI men movies that came after. I couldn’t turn off the copy-paste armies I saw.

I’ve learned how to since then but I don’t know if I’ll be blown away by CGI humanoids. Other species and backgrounds were always fine.

I guess I’ll always have a level of implicit bias until it reaches indistinguishable. But the improvements in “Yes we know you know it’s CGI” like Boss Baby are good to see.

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True and good point about Earth (CGI has surpassed actual Earth-from-space in realism which is amazing).

It’s like eating an unfamiliar food with unfamiliar spices. The body reacts. It’s not conscious. It just does. It says “no” and you have to consciously retrain. Implicit bias.

I suspect if I did a lot of gaming or was younger at the time than I was, I’d have been quicker to suspend disbelief more readily.

But I didn’t do anything gaming since beta testing DOOM (mid-90s) and then Minecraft (2011/12) : a HUGE gap in time – and I took my biases along with me.

But I’ve retrained my eyes a lot. Still more to go.

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Our eyes will probably always see novelty a little differently. For example, for me, Neverending Story was a great movie with acceptable fx that I can suspend disbelief with.

But I know if I said, “Hey 12 yr old nephew? This is a great movie!” the flaws would JUMP out of him frame-by-frame (unless he was accustomed to older styles) and he probably couldn’t watch more than a few minutes before declaring it total garbage.

But *I’ve* trained myself to see movie makeup, anatomy, photoshop and CGI flaws and can catch flaws he misses, especially in faked viral videos. But he’ll learn himself too.

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I love when an “amazing video” shows up on Youtube and legions of 8-11 yr olds go “fake” one after another, some pointing out the flaws too. A generation that’s paying attention is better imo.

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I hate seeing 80s cartoons now. They were objectively awful. ok, off soapbox…

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You have my respect. I always wanted to do animation and music that was actually good but I lack the amount of patience required to edit, fine tune, edit again, resample, adjust, etc.Too ADHD for that and it’s not fun. If it was a job I could of course (then I’d hyperfocus) but for myself I just can’t.

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I can edit other people’s work obsessively, but never my own. I put up a bunch of books on Amazon just to know the process but they were all start-to-finish-then-publish projects that didn’t take more than 1-3 days – and they suck but that’s not an accident.

I can’t look back and refine. Lifelong curse but it does keep me always pushing forward into the future. It’s as if I’ll turn into salt if I look back or something. So those that can edit their own work, I respect.

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