They can move the targets if they like My goals are more in the realm of cognitive science not trends in AI but AI makes for good metaphors for a number of things, particularly when using video game character behavior.

They can move the targets if they like 
My goals are more in the realm of cognitive science not trends in AI but AI makes for good metaphors for a number of things, particularly when using video game character behavior.
There’s not just the cutting edge of things but there’s also the 8 year olds just starting to learn how to get their NPC in Roblox to have a conversation with them, the 12 year old that succeeds in making an interesting playable game for friends with a few interacting NPC, maybe even having them talk to one another.
It’s all stepping stones. I expect within a few years, kids will be able to record themselves walking around a space and moving arms and head around with VR and having an AI learning the movements – not just recording a macro to replay which itself will be amazing to witness — and insert it into a game or virtual environment they’re creating.

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