Tell the HD what do display and BLAM – show it – at little delay as possible.

I’m loving your brain right now.  The “plug it in directly” is just how I’m thinking; I don’t see any reason why some darn “Central Processing Unit” unit has to get in the way of most of the graphics rendering.

Tell the HD what do display and BLAM – show it – at little delay as possible.  I’m thinking a dedicated graphics HD – no other purpose but long term storage of temporary display data, of whatever form.

That way, there’s unlimited graphics memory, totally dedicated.  Maybe someone’s already doing it – I dunno – but it just seems completely logical to me.

Then the game logic and the human interface can get the slower stuff. :P

Leave a comment

Your email address will not be published. Required fields are marked *


one × 4 =

Leave a Reply