More like a “peek beneath reality to see structure” engine.

I had a similar idea once but too lazy to pursue:

I wanted to make a game that looked realistic, but with a press of a button, you could see “what lies beneath” – at ifrst wireframe or rendered as transparent with only light refractions as distinguishing parts, and then another button which shows nice labels, and the whole “what’s underneath” would be rendered in wireframe vectors – like SVG..

Then… you can ZOOOM at will, with deeper and deeper matrices showing, more labels available. I was thinking of it like an education tool but it would be built INTO whatever came it was.

More like a “peek beneath reality to see structure” engine.

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