It was complete immersion. I expected that to come sooner with better graphics.. Now, we’re almost there.

It will. I’m looking forward to further developments in that area.

Once back in 1989, I paid $10 to go into a machine where I was surrounded by this vector graphics planet. In another machine was another person. We had goggles, vibration makers, and sound all around us. The floor shook, and our body movements controlled everything.

It was complete immersion. I expected that to come sooner with better graphics.. Now, we’re almost there.

Yet augmented reality is a long awaited improvement. Graphics development has been SLOW…. I’ve done a lot of waiting and continue to… but the introduction of handheld devices with great little displays that you can stick in a pair of cardboard goggles is fantastic.

Even without being surrounded by a video field, Pokemon Go for example by being overlaid on a real world map extended the field of gameplay and of course there’s other games now like that as well.

[I played it for three weeks when it came out and was very happy to FINALLY see geocaching put to good use].

There have been SO MANY empty promises through the years that are _finally_ becoming materialized in reality. It’s a good time for gaming.

When I refer to mature, though, I mean the commercial aspects of gaming, the media, how people are sold on new ideas and old ideas, creating the ‘buzz’ around new releases, etc.

It’s mature and successful. The formulas for successful game releases are pretty well established and there are several ways a game promoter can go about it.

The people I feel a little bad for are the Cubeworlds of gaming. The lone developer and his wife who have a great idea and came out with a great product that a lot of people loved… but it’s just them… and they haven’t learned the marketing machine properly.


The success of indie game developers is a harkening back to 80s shareware game developers and I’m *really* glad to see the stranglehold of commercial gaming makers finally finding some good competition again.

[for a long time, Indie development just wasn’t there much. You had to be a programmer on a team working for a large gaming company to have any shot of making an impact].

I’m NOT saying “there’s nothing new”. There’s a *lot* that’s new and you gave some good examples.

There will be new things we can’t even IMAGINE today that will blow our minds when they come out. I can’t wait!

I”m just saying that it’s *also* a mature industry. You *can* have both simultaneously.


eSports, now that’s a thing I was *really* glad to see explode onto the world as it did.

I’m ancient and your most impressionable years are usually when you’re like 8-12 years old.

In 1982-83 when I was 10-11 years old, there was a TV show called “Starcade”. I watched every episode of it and was SURE it would explode as a “thing”.

But despite similar ideas showing up in movies, and some attempts in the 90s with Nintendo traveling competitions, I hardly saw much of anything in that area.

But then the late 2000s, BOOM, it was like “finally”. 10-11 year old Ken’s dreams FINALLY are in reality.

This is what I mean by waiting and empty promises. Some things I waited a long time to see happen.


I got sold “The Future” far too early and I believed it all. Now shit’s happening and I’m glad. I don’t do eSports because I’m not much into any sports… but for those that *do* enjoy it, I’m really happy for them because they’re living my childhood dream.


violent games aren’t being phased out. I’m saying that the younger generation’s tastes are shifting, just in the past 4-5 years. They’re not shifting away from violence per se, but the intensity has turned into irony.

Example: If a kid in 2009 says “kys” online or in a comment enough times, there’s a chance that someone actually will kill themselves.

But when a kid in 2017 says “kys” online or in a comment enough times, they just get blocked, and the ‘intended victim’ just rolls their eyes and moves on.

That’s the kind of shift I’m referring to. I know I’m not explaining it well.


It might have been more of an American thing. It seemed every week, there was *somebody* who killed themselves over “online harassment”.

But you hardly hear about that stuff anymore. Well, i hardly hear about that stuff anymore. The younger kids grew up with this stuff as “everyday”, just part of the growing up online process, even those who aren’t gamers but are, say, watching their favorite toxic youtuber trashing the latest squeaker — and even the “latest squeaker” is in on the joke usually.

“25 year old gamer makes 12 year old kid cry” isn’t the same in 2017 as it was 2009. In 2009, they probably did cry. In 2017, their generation knows to expect it.


No idea. I only half paid attention to that stuff. Most cases I saw ended up being meangirls from the same town harassing the girl they wanted to see drink bleach type of thing but it was always framed as “online harrassingment” and “protect your kids from online”. Hardly hear that stuff anymore.


XBox is a toxic community but its novelty as a toxic community is long gone. 8 yr old kids in 2017 are saying the same phrases that people said while playing Halo in 2009, people who are probably now in their early 20s.

The intensity of a lot of these things has turned to irony. It was ironic back in 2009 too, but it was a Millennial irony. GenZ’s irony is a little different from Millennial irony and no, I have no proof of any of this. This is just observations from me that you can freely dismiss if you like.


That’s what I mean. The in-game chat has stayed the same but the attitude of the younger people towards it seems different.

It’s probably just the difference between your generation and the generation that followed you that I’m noticing.


I don’t know if they did or not either. I took those media reports with a skeptical eye back then, just as I do now with any media reports.

But, hm, let’s see if I can think of a different example of Millennial vs GenZ: ok, ideology.

Millennials seemed to be very “ideology” oriented. Ironic Nazi love seemed to be a huge part of it along with other ideologies, but there were some that got “too deep” into it and wrapped their identities around it, along with other ideologies.

Politics seemed to be very important to Millennials – each one discovering what political system suited them. “Am I communist? Am I capitalist Am I socialist? Am I Nazi?” and many many variations that can get REALLY specific.

But at the same ages that Millennials were discovering their political identities, GenZ isn’t. They’re more “nose to the books” generally, business oriented, focused on the future rather than the past and they’re “growing up online” as a generation moreso than Millennials did.

Different generations, different goals.


Oh they’re VERY interested in politics. My nephew (and he’s not my only “study point” I’ve been using but he’s an in-house example) who is 12, is fascinated with Nazis, Communism, etc Politics is ALL over Youtube. every big youtuber brings it up and since his generation is glued to Youtube (which is currently populated by Millennial, politically oriented hosts), they get to hear ALL of it and debate it in school and at home.

They’re discovering their political identities too. But they’re basing it on the playing field *as presented* by the Millennial youtubers and THEN researching on their own.

Can you see the difference? The Millennials create the mostly binary playing field allowing GenZ to see the *whole field* from left to right _before_ getting wrapped up in the mess. They get a broader perspective earlier.


My generation (at least late GenX, I don’t know about earlier GenX) was: “Politicians are all shit and not to be trusted”. “Don’t trust anybody over 30″. “You can’t depend on anybody, you have to figure it out for yourself”, “Don’t get too attached even to your friends because they can betray you in a moment’s notice”.

Stuff like that. Thankfully, I didn’t get *too* deep into that part of my generation because i was of the “Whiz kid” tech side, future oriented, “technology will fix everything eventually”.


Oh, and I *think* we expected a magical wizard from outer space with a long beard and wise things to say to take us under his wing to teach us everything.

Or maybe that was just me :P But it’s all over 80s fantasy/sci-fi films.


[as you can see, I bought into the “Generations” narrative somewhat. But I don’t believe it 100%. It’s just a handy way to talk about different age ranges]








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