I *think* something like this happened with ‘internet addiction’ in the 90s.
Didn’t hear much about it since then. I expect the same will happen with this.
So: HILL: gaming addiction will have a flurry of news and treatments and “boot camps” for a couple of years and will generally die off as a “problem” much as “internet addiction” stopped being “a thing”, once the general population of gamers ages into positions of power, as what happened to internet addiction.
[ie: it will become as regular a part of many people’s lives across the age span, not just kids, not just teens, not just 20s, not just 30s, but all the way]
At that point, the problem will be diagnosed and treated for its underlying causes.
There’s definitely a certain personality type (toxic social gamers) that needs help. I guess separating it into its own name will be useful but I know this will get a LOT of pushback from gamers. I’ve noticed that “gamers” as a name acquired a toxicity much like the way millennial has gained extra meaning.
I think that’ll be an issue at first, but as gamers get older and older and more and more everyday, there will be less of that.
Nobody hears about “internet addiction” anymore because billions of people are constantly on now. it became just a part of regular life.