hallways (corridors, mazes), three standing-in-room views, place in building big enough to place entire room (it seems). The hallways is my creation – combining two one point perspective grids to match early 1st person “dungeon crawler” / maze escape / rat run type games.

hallways (corridors, mazes), three standing-in-room views, place in building big enough to place entire room (it seems). The hallways is my creation – combining two one point perspective grids to match early 1st person “dungeon crawler” / maze escape / rat run type games.

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