Concepts: πŸ’­ a. Concrete concepts: 🧊 i. Direct concepts: ➑️ – Objects: πŸ“¦ – Physical characteristics: πŸ” – Sensory experiences: πŸͺ„ – Emotions: πŸ˜„ ii. Indirect concepts: πŸ”„ – Symbols: πŸ”£ – Metaphors: πŸŒ‰ – Analogies: βš–οΈ – Representations: 🎨 b. Abstract concepts: 🌫️ i. Process-oriented concepts: 🌐 – Actions: πŸ•Ί – Behaviors: 🐾 – Processes: ⛓️ – Systems: βš™οΈ ii. Attribute-oriented concepts: πŸŽ—οΈ – Qualities: ✨ – Traits: 🏡️ – Features: πŸ“ – Characteristics: πŸ“ with CLDR descriptions: Concepts: THOUGHT_BALLOON a. Concrete concepts: ICE_CUBE i. Direct concepts: RIGHT_ARROW – Objects: PACKAGE – Physical characteristics: MAGNIFYING_GLASS_TILTED_RIGHT – Sensory experiences: PERFORMING_ARTS – Emotions: GRINNING_FACE ii. Indirect concepts: ANTICLOCKWISE_ARROWS_BUTTON – Symbols: INPUT_SYMBOLS – Metaphors: BRIDGE_AT_NIGHT – Analogies: BALANCE_SCALE – Representations: ARTIST_PALETTE b. Abstract concepts: FOG i. Process-oriented concepts: GLOBE_WITH_MERIDIANS – Actions: MAN_DANCING – Behaviors: PAW_PRINTS – Processes: CHAINS – Systems: GEAR ii. Attribute-oriented concepts: MILITARY_MEDAL – Qualities: SPARKLES – Traits: ROSETTE – Features: TRIANGULAR_RULER – Characteristics: MEMO

Concepts: πŸ’­
a. Concrete concepts: 🧊
i. Direct concepts: ➑️
– Objects: πŸ“¦
– Physical characteristics: πŸ”
– Sensory experiences: πŸͺ„
– Emotions: πŸ˜„
ii. Indirect concepts: πŸ”„
– Symbols: πŸ”£
– Metaphors: πŸŒ‰
– Analogies: βš–οΈ
– Representations: 🎨
b. Abstract concepts: 🌫️
i. Process-oriented concepts: 🌐
– Actions: πŸ•Ί
– Behaviors: 🐾
– Processes: ⛓️
– Systems: βš™οΈ
ii. Attribute-oriented concepts: πŸŽ—οΈ
– Qualities: ✨
– Traits: 🏡️
– Features: πŸ“
– Characteristics: πŸ“

with CLDR descriptions:

Concepts: THOUGHT_BALLOON
a. Concrete concepts: ICE_CUBE
i. Direct concepts: RIGHT_ARROW
– Objects: PACKAGE
– Physical characteristics: MAGNIFYING_GLASS_TILTED_RIGHT
– Sensory experiences: PERFORMING_ARTS
– Emotions: GRINNING_FACE
ii. Indirect concepts: ANTICLOCKWISE_ARROWS_BUTTON
– Symbols: INPUT_SYMBOLS
– Metaphors: BRIDGE_AT_NIGHT
– Analogies: BALANCE_SCALE
– Representations: ARTIST_PALETTE
b. Abstract concepts: FOG
i. Process-oriented concepts: GLOBE_WITH_MERIDIANS
– Actions: MAN_DANCING
– Behaviors: PAW_PRINTS
– Processes: CHAINS
– Systems: GEAR
ii. Attribute-oriented concepts: MILITARY_MEDAL
– Qualities: SPARKLES
– Traits: ROSETTE
– Features: TRIANGULAR_RULER
– Characteristics: MEMO

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